![]() I just sketched out this scene and for the water, I made a copy of the scene and used a filter in Photoshop that makes it look like ocean ripples or something that looks like a water reflection. This is a quick sketch I made a long time ago, and you can see the ripples of the hard brush because it was not set closer for the speed I was going. There is so much you can do to paint out idea as a quick sketch that comes closer to seeing a finished look, and it is just the first step. Draw a more shapely stick figure with different brush sizes. If we want to draw a planet, them make a dot with a big brush and that is an instant perfect circle. So, instead of drawing lines around the border why not use a big hard brush and just fill in the shape we want. One of the main things needed in digital art is to create a solid object so you don't see through it, because layers are invisible, and we need to fill in the area we will use. Digital art can use any tool and do that, so we are not limited to a fine tip of the pencil. ![]() The idea of sketching in traditional art is use something you can erase and change without showing traces of mistakes. I could move, resize or rotate an area on a different layer, but everything on a single layer is harder to fix. Having things on different layers let me edit everything easier. ![]() You might see a lot of area moving, because I started wrong, and I used the Liquify in Photoshop to move things because it was on one layer and that was the best way to do that. A sketch is something you can do and can change it quickly, or scrap the whole thing because it was just an idea, and not much time spent to consider keeping it. So without a clue how I would draw a face I just started and had to fix everything I did, I worked on a single layer because I was painting too fast to deal with layers, and for the time I spent I could call it a sketch. Here is something animated showing what I did in a 2 second time between each image, and as an animated gif at 2 seconds per frame it shows how fast I was working. I used Photoshop since 1994, so that is a program I am use to. How you work with a program is easier the more you know it, and where to find what you need or what it has that can help. If you start with the largest brush you start with a blurry image that you improve by adding more details with getting the next smaller brush and painting in some of the details until you finish with the smallest brush and the art is finished. If you start with a small air brush you can created detailed patterns that looks like textures. The difference in the two is just a method. I tried have something I did when I worked with krita, and I had to wait a long time for it to catch up so I could do more, and I didn't see the point with waiting, because I can do the same think with other programs. I didn't see where is is holding me back and I use a mouse. I heard FireAlpaca is just like Medibang and I used it to paint this, and try many different things while testing it. I have never had a problem with other programs like krita. I see a lot of lag time, and if the program can't keep up then it can't follow what I do. I have used almost every program, and I don't really like krita because it uses too much computer power to do anything. ![]() I am a painter mostly and I paint many different ways, because I can sketch with brushes to nearly finish when I am just starting. If it does then it has what you need to paint. Does Medibang have a soft brush that looks blurry, or might be called an airbrush. ![]()
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